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Erasmus+ Project BIG STEP: Learning through Gamification – Integration of the vulnerable groups

Erasmus+ Project BIG STEP: Learning through Gamification – Integration of the vulnerable groups

April 11, 2017

Neapolis University in Cyprus is participating in the Erasmus+ project entitled “BIG STEP: Learning through Gamification – Integration of the vulnerable groups”. BIG STEP will develop a novel educational 2D serious video game which will help refugees engage in learning their host country’s language by playing and interacting digitally, while combining local cultural aspects of the host country. Neapolis University in Cyprus was represented by Dr. Klitos Christodoulou (Lecturer – Department of Informatics) who participated successfully to the second Transnational Project Meeting hosted by the University College Limburg (UC Limburg) in Belgium. Dr. Klitos Christodoulou presented the actions regarding Outcome 1 of the project to be delivered by the end of June 2017.

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